Pick-a-path deck
There are hundreds of jobs grown-ups do. School shows you maybe six. Flip cards, meet real paths — and imagine yourself doing each for one day.
NASA / Land 1968 · the four moves creative kids make
don't believe us — go look ★
These are the real places this comes from: museums, archives, science agencies. Read them, then make up your own mind. Different people can read the same facts and think different things — that's allowed, and worth talking about calmly.
step 2 · imagine
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Vet
Vets treat everything from hamsters to horses.
try it tiny
Watch a bug for 2 minutes. Guess what it needs.
1 / 8
Flip a card. Read one true fact + one silly try-it.
step 3 · try
pick everything that feels true →
What's a smart way to pick what to be when you grow up?
Tip: if you pick something "wrong," that's not a fail — it's the most useful click of the day. Mistakes get saved to your Lab as trophies, never as shame.